Quote:
Originally Posted by Ataros
If seems RoF visuals are not DX9 issue but art direction issue: artistic style vs. photo realistic style and maybe lighting technologies complexity.
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That is the real point here. It´s about having Oleg in the team or not. Even CoD suffered that lighting downgrade since Oleg departure.
In its artistic and lighting department, RoF is not years, not DX versions below CoD, it´s thousands Olegs below CoD. Even the original IL2 is better in color choice than RoF. Sad, but true.
Sorry, but I can´t have any confidence in the artistic direction that let that horrible over glowing white horizon or that acid blue sky in RoF reach the final product and stay there for years.