Quote:
Originally Posted by macro
but inline with that, i thought 109 elevators were very heavy at high speeds so this yanking would be impossible?
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in real life yes the elevator was apparently heavy, but how are we able to simulate that? the inputs made on game controllers will be proportional irrespective of speed and you can make full deflection, until they make FF that really simulates control stiffening properly that's going to be a problem, I don't think a software solution that limited deflection at speed would be ideal.
it was only rumoured to be impossible to pull hard on the stick at the very highest speeds if you read the annecdotes about allied pilots forcing 109's to fly into the ground in dives.