
12-03-2012, 12:09 PM
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Approved Member
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Join Date: Jun 2011
Posts: 441
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Quote:
Originally Posted by *Buzzsaw*
Salute
Kurfurst is quite correct in noting the game 109 is quite difficult to recover from spins. I have often seen game 109's spinning to their destruction from considerable heights.
This is quite clearly an incorrect modelling of the real aircraft, which was in fact easy to recover from spins or stalls, one would have to be quite ham handed to maintain a spin in the historical aircraft. Not impossible mind you, given a pilot doing all the wrong things, but given a pilot with the training, recovery should be prompt and with a relatively minor altitude loss.
As far as the historical Spitfire stall characteristics were concerned, there was definitely the possibility of a violent flick and spin if the aircraft was pulled into a high G Stall, however, the Spitfire had a characteristic which allowed experienced pilots to know exactly how far to take it. At a point just before the stall, the aircraft would begin to shudder slightly, this was the warning. Experienced pilots learned to ride this edge, as the shudder happened, and maintain it just at that point.
Unfortunately, this vibration or shudder is not present in the game either.
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Can I just say that I found this to be a very good summary of the situation and post 44 is one of the best descriptions I have seen of flying the Me 109.
Thanks for both
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