Basically I can confirm your findings. I'm getting the 109 to about 1:8, the 190 to about 1:9. I think one difference between the real plane and the in game representation is the lack of a fully featherable propeller, this could improve glide ratio quite a bit.
Anyway, what does it tell us about the realism of the landing characteristics, or more specifically the glide characteristics with flaps and gear down? Personally I see no reason to consider the STOL characteristics of the 109 more realistic than the 4.11 190.
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