This is how I do in my BoB5 campaign:
Quote:
if (GamePlay is GameServerDef)
{
GameServerDef gameServer = (GameServerDef)GamePlay;
ISectionFile missFile = gameServer.game.FirstMissionFile();
//int n = missFile.lines("FrontMarker");
//GamePlay.gpHUDLogCenter("FrontMarker " +n.ToString());
readMission(missFile);
};
if (GamePlay is GameSingleDef)
{
GameSingleDef gameServer = (GameSingleDef)GamePlay;
ISectionFile missFile = gameServer.game.FirstMissionFile();
//int n = missFile.lines("FrontMarker");
//GamePlay.gpHUDLogCenter("FrontMarker " + n.ToString());
readMission(missFile);
};
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Edit: you might need this reference above public class Mission: [//$reference parts\core\gamePlay.dll]
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