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Old 11-19-2012, 11:42 PM
Fatt_Shade Fatt_Shade is offline
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Join Date: Nov 2010
Location: Serbia
Posts: 837
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@Rah
Yea i saw that game (skill tree there is seriously f...ed up ), that`s why i decided to make difference here. But already each class get different runes on lvlup, same amount but not same kind (warrior more might runes, mage more magic ofc).
In my modification you simply cant have same lvl of rage skills with warrior and paladin because only warrior have % for double rage skill/turn, but paladin have highest leadership and possible highest moral for units (big bonus for att/def/crit% but not high dmg as warriors units or much rage), on other hand only mage can lvlup bunch of spells because he have alchemy, and have highest intellect/mana in game due to Initiation skill.

@blacklegionary
I pick Tolerance and Oratory that way so only paladin/skald could have highest moral army compared to other classes. Skald sings battle songs to his army, and lift their spirits so only he can have high moral army. Warrior must rely on rage skills and high dmg/crit% from his units, mage on spells and buff/debuff, and paladin on huge army with high moral. Sure you can go in other skill tree but best skills in other trees will be locked.
I thought about Favorite of Gods, but there isnt really place to move that skill, and it`s only 1 lvl needed for Edda and later Resurrection. So only Skald class really need this skill on 1 lvl, warrior and mage need it only if want Oratory skill.

I might change for oratory 3lvl give +2moral, it seems fair to invest bunch of runes, at least get something for all that cost.

And if any1 can just try mod, start new game and cheat runes on start to lvlup skill and post screen, so i can see if there is any problems to fix. In my game there are non, but as I said i have mod before patch game, so dont know if it will work on other users after patch.

Last edited by Fatt_Shade; 11-20-2012 at 02:45 AM.
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