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Originally Posted by tiberiu
Well, yes, it's certainly less demanding than other games like Unreal Tournament or multiplayer RTS games.
I'm better at TBS than I am at RTS because I don't have excellent micro, only good. For example I use the mouse to cast spells in Warcraft 3, instead of using keyboard shortcuts which are much faster IF you have the agility and dexterity for that. I haven't played Diablo 2 PVP so I can't assess how good I would be.
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Agreed about RTS, but yes Diablo 2 definitely has more manual dexterity requirements than King's Bounty. Especially now that kiting is even easier, and failing a kite isn't fatal.
Wow, yeah, I'm a keyboard nut with War3/DoTA (when I used to play) and SC2. Back when I used to play, I memorized every hotkey for every hero (both DoTA and War3), every race in all of the blizzard RTS. No key remapping.
Ah ok, that explains why you feel it is much more difficult. Nothing wrong with that! Just curious so I can see the reference point!
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Yes, well, if thats the case, then it surely isn't that hard if you exploit some ability that was left imbalanced. Doing a naked Barbarian hell diablo seems hard to me.
If it's possible to do then it's pretty imbalanced indeed. No character should be able to do this if the game was balanced.
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No question there about the barbarian. Regarding necro being the easiest naked char run, I agree that it sounds a bit broken as the original designers probably never intended for it to be that way!
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Ok but still there's way more things like this in KB then in Diablo. It isn't just one thing there are many of them. This is what bothers me, that I have to edit the game to make it challanging. It is so simple to balance things in KB.. just prevent things like infinite mana combos, or no-retaliation exploits, or troll night regeneration.
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I generally agree with you on King's Bounty. Although in Diablo 2, there are some pretty broken skills even if you aren't fully naked. Sorceresses able to drain down bosses to half life using a low skill? Paladins able to kill the most powerful enemy (Uber Tristam is a new thing that is MUCH MUCH MUCH harder than Diablo alone) with a SINGLE point in a level 1 skill (smite). Yeah yeah you need some items to do it, but I was pissed at how easy it was.
I suppose in a nutshell, for most single player games and a few multiplayer games, there is always some sort of "imbalance" of sorts. It's a real shame. For better balance, multiplayer tends to be the only way to go and that's ONLY if the developers are proactive in making sure the game is competitive.
You might have to pick up a new hobby if you want continuous real challenges or go into multiplayer is what I'm saying.
But, what I do like about King's Bounty is, to me, it is fun!

I think the developers left some of those options in there to have you sort of enjoy romping the computer a bit. Perhaps they also did it to open the doors to new players as when I first played Armored Princess I felt progression was a little bizarre and not straightforward.
Perhaps the next best "challenge" for King's Bounty would be
1) lowest level victory
2) fastest run (game time)
3) fastest run (real time)
Allow losses though.
I'm not sure if that's going to be too easy, but I think it might be interesting. See, allowing losses isn't always much easier since restocking is necessary to maintain strength to win certain battles and restocking would kill your fastest game time score.
Yeah you have hypnosis and sacrifice, but that would hurt your 'real time' score.
Skald/Paladin class has the "use units from reserve" so clearly they encouraged that sort of usage/play.
Also, since you love Turn Based Strategy, not sure if you played an OLD game called Master of Monsters. Someone made a 'remake' of it of sorts, and they intentionally tried to make save/reload unnecessary.
http://www.wesnoth.org/
Like you know how in King's Bounty if you follow the same steps you can repeat a battle exactly the way as before? Wesnoth's random generator prevents this and you will never repeat a battle like that.
(Personally I like, the 'fixed' random regeneration if only to show people you did it before like a saved replay). Maybe this should be an option for King's Bounty?