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Old 11-07-2012, 07:31 AM
ikbenrichard ikbenrichard is offline
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Join Date: Oct 2012
Location: The Netherlands
Posts: 49
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Quote:
Originally Posted by namad View Post
tips for beating the necromancer on island 1?

I've got 741 leadership, I'm not very likely to get more given what's left to do before this fight, I'm using berzerkers, soothsayers, axe throwers, bears, and ancient bears...


would there be a better combination of units to use? (warriors maiden's aren't an option the only other options are wolves, snake eggs, spider eggs, slingers, vikings..yep that's right so few options!)

I haven't found the spell healing, the only useful spells I've found are slow/avenging angel/call of nature/magic missle/bless I've got other spell options but I can't see as any of them being useful, rune wise I don't really have any options either, and so far I've spent to unlock order magic, alchemy 3, scouting 1, jarls 1, and I have the runes available: might 9/mind2/magic3

anyways any advice would be great.... my army just evaporates the necromancer has like 60zombies and 10ghosts and 50skeleton archers and a few vampires/ancient vampires (casts powerful poison skulls with int 10)
I having the same issue. I cant seem to win with my soothsayer. I just did my best and lost, came back once more and his army was doable now because of his losses.
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