Quote:
Originally Posted by Fredfetish
So the point of this post is that maybe as a priority, the devs should pick 4 or 5 joystick models and create profiles for every plane and have the sensitivity and dead zones preconfigured to give the most accurate representation of the real input devices possible for these joysticks.
Any thoughs on the matter?
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Good joystick must not have any deadzone as it prevents precise aiming. I had to replace my x52 with TM16000M because of this. JoyTester2 program helps to see deadzones and resolution of axis.
Sensitivity in game does not depend on joystick, but rather on pilot habits. When you change joysticks (good ones) you will probably want to keep the sensitivity the same. Try 100% linear setting in roll and from 15% to 50% non-linear setting in pitch and rudder.