View Single Post
  #84  
Old 10-30-2012, 09:20 PM
Zechnophobe's Avatar
Zechnophobe Zechnophobe is offline
Approved Member
 
Join Date: Nov 2009
Posts: 991
Default

Quote:
Originally Posted by DGDobrev View Post
Well, I was the next one to give up on doing a no-loss. It seems you need to be extremely lucky to do it. Another option is to diminish Ahriman's stacks too quickly to force him to necro call, or force him into using weakness rather than poison skull. Unfortunately, that doesnt work on impossible, as the stacks are just too big. In both my playthroughs that I started, I only had 2 soothsayers available. A third one would have really helped... Bad luck I guess.

I also went for Axe Thrower, Viking, Ancient Bear, Bear and Soothsayer opening. It doesn't get better than that.

So that's for no-loss. I guess the developers really wanted us to feel the weight of the game this time and not abuse it. That, however, pretty much limited a number of aspects which were very viable and made for many funny and interesting challenges.

Oh well, maybe we should consider doing something else than no-loss - like minimal loss games... Say, less than 20 units the entire game.
The good news, at least, is if you still want to try no-loss, it takes all of 5 minutes to quickly enter a game, and scope out the entire starting area for troop counts.

Maybe we could all agree on some minor mod that adds jarls/maidens in small amounts to the first area? Dunno. I feel this has dampened some of the spirit of the thing.
Reply With Quote