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Old 10-30-2012, 05:00 PM
Bhruic Bhruic is offline
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Join Date: Oct 2012
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Quote:
Originally Posted by Loopy View Post
The difference in builds is rune availability. If all classes had all skills builds would still be vastly different. I just checked, and a warrior that spends zero of his magic runes outside of the magic tree (ignoring things like Anger,Icy Rage, Runic Power, Sense Weakness, and Tactics) will get level one of Higher Magic at level 31. And at this point they will have only level 1 in each school, meaning their double cast will be even weaker than a single cast from a better leveled spell. To get a level 3 spell and multiple levels of higher magic will require well over 50 warrior levels. A Mage can get this around level 15 or so. At level 20 a Mage is pumping a huge array of level 3 spells along with Creation and Concentrate/Transmute to fuel themselves.
I assume that's just taking runes from leveling into consideration? Because this game seems to give out a lot more runes when adventuring, unless I'm just being very lucky. It's not uncommon for me to open a chest and get, say +3 might runes. You are still likely to skew towards the tree for your class, but there's quite a bit of mobility thanks to world map acquired runes.
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