Quote:
Originally Posted by ATAG_Snapper
Unfortunately, the RAF DM's above 10K are no match for the 109's they encounter with the bomber formations. The 109's ROC is several magnitudes greater even at a co-alt, co-e situation. Further, the 100 octane Spitfires will quickly burn out their engines if they try to match, must less overtake, a 109's climb above 10K. The Hurricane's Merlins have been modelled to be much less prone to overheating, their ROC above 10K is reportedly superior to the Spitfires, but they lack the raw speed of their 109 opponents.
Flying any of the RAF fighters against 109's above 10K is a sucker's game.
Below 10K the RAF fighters, as currently modelled, come into their own. The Spitfires still don't have the sustained ROC that 109's have, but they are well-matched in level speed with their 109 opponents. Their Hurricane counterparts are slightly slower at level speed, but their sustained ROC is better and below 10K can also give good account against co-alt, co-e 109 opponents in the right circumstances.
This is a huge factor why the RAF fighters in this sim stay low -- the Reds prefer to fight on equal terms.
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This is one of our main problems and many of the bombing raids seem to be higher now, at least in some maps. They used to be typically 13000 feet but some are now 15000. One of our squadmates who stayed away until this official patch came out was steaming about it and he has a point. There's no point in trying to be 'historical' if we don't have historical a/c performance. Its a great way to finally send the undecided players away from CoD
and he may become one of them.
Poor a/c performance is not ATAG's fault but perhaps you could give some consideration to more performance 'balance'. It's a frustrating struggle climbing up to 15000 feet, juggling with reduced rpm and boost, in an aircraft that is supposed to make twice that height.