View Single Post
  #9  
Old 10-28-2012, 10:25 AM
JG52Krupi's Avatar
JG52Krupi JG52Krupi is offline
Approved Member
 
Join Date: May 2008
Posts: 3,128
Default

Quote:
Originally Posted by ailantd View Post
sorry and not offense, but again i have to say you have not even a clue about what you are talking about.

I´m a 3d artist and graphic engine programmer, and i can tell you without a doub that 1946 and clod have not even similar gf engines. All that similar "bugs" you are talking about are limitations of current technology and gf power capacity. The fact that you think shadows are the only difference is all i need to know to tell you that you really, ( and without offense ), don´t know what you are talking about.

But sure, you can believe if you want that a long distance to be draw is not a decisive factor in the quality of what a graphic engine can depict in the screen. But then be sure also to think that a computer has no limits whatsoever and that all the universe can be loaded in its memory without problem. Then go play bf3 and look how far objects are rendered, and how many differents streets you can walk arround.

Seriously, it´s better not to talk so firmly about what you have no idea.
+1,000,000
__________________


Quote:
Originally Posted by SiThSpAwN View Post
Its a glass half full/half empty scenario, we all know the problems, we all know what needs to be fixed it just some people focus on the water they have and some focus on the water that isnt there....
Gigabyte X58A-UD5 | Intel i7 930 | Corsair H70 | ATI 5970 | 6GB Kingston DDR3 | Intel 160GB G2 | Win 7 Ultimate 64 Bit |
MONITOR: Acer S243HL.
CASE: Thermaltake LEVEL 10.
INPUTS: KG13 Warthog, Saitek Pedals, Track IR 4.
Reply With Quote