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Old 10-27-2012, 01:07 PM
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zapatista zapatista is offline
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Quote:
Originally Posted by SQB View Post
Well, I think I've found the problem. There's a gap between the fade out range (where the model of the aircraft disappears) and where the dot comes in. This is why FOV appears to make a difference (which LOD to use is a product of distance and FOV). To change this... setting the LOD to run out to infinity (meshshowlod=1) will do the trick, but you'll kill your computer. If I knew what lines changed things I would make it so the dot appears on any aircraft at any distance, it's still to have it come in at a certain range.
interesting

why dont you try the same observation but with your monitor set to the correct FoV ? (without using the "meshshowlod" hack)

i strongly suspect that "gap" does not exist (but if it does exist, it obviously would be a coding error or absence of the smallest LoD models for ex)
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