Quote:
Originally Posted by =CfC= Father Ted
In the end, practically anyone who was going to buy CloD has now done so. For a lot of those people the game doesn't really work. In order to try to rectify this the devs have to pay people to repeatedly fix it, yet they'll get no more income from doing this, so they're losing money.
The only way they can try to make money from the investment in the game engine is to sell another game, ie BoM. So they cut their losses with CLoD and put their energies into BoM.
IMHO this is a mistake as the client-base for BoM will surely be pretty much the same as that for ClOD and not many of us will now want to jump straight in to BoM without being shown that it works - ie that CloD can be made to work.
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Its not a mistake its the only course of action possible. Your right there will be no further income from COD, so working on that is a waste of time. You have to remember almost everything they fix to make the Sequel playable, will also make the Channel map playable. Your also right most people will not buy the Sequel until they're sure things are much better. The development/publisher don't have to see big sales on the day its released, but they better be d#mn good after people read the reviews and forum posts of users who did buy.
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