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Old 10-23-2012, 07:30 PM
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JG52Krupi JG52Krupi is offline
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Quote:
Originally Posted by ems9 View Post
With short resources (money/personnel), the time of a project extends.
Many people don't understand that the computers thing is not just what you see on the screen, it's, far away, much more going on the background that you wouldn't even imagine.

Building a game from scratch takes long time, if you need to build a game engine from scratch for that game, worst, and if you what to build one that does much more than any game engine around this world, you got there a top challenge. And that is what they did.

There is no way to compare COD for exemple with GTA IV. They spent 100$ million dollars or even Killzone which had a budget of 45$ millions, and they built the games in around 3 years.

Maddox budget was not even 1/5 of GTA. And they still managed to build a game engine that is much more than GTA IV game engine. From graphics maybe there are doubts, but from physics you can't even think about comparing those games.
Sure that games are impressive, but they are 20% game engine, and 80% is modding. So they show up a lot of work done!
COD was 70% game engine and 30% of modding. So at the end, 7 years past away and not much to see. But now with their kick ass game engine built and working. The sequels will be 20% game engine and 80% modding, and people will be just stoned of how impressive the maddox team is! "Releasing so many new stuff"

Give time to time =)
Agreed, they have more people now and hopefully some of those will be modellers to speed up the time it takes to create these brilliant/fantastic/superb aircraft and cockpits
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Quote:
Originally Posted by SiThSpAwN View Post
Its a glass half full/half empty scenario, we all know the problems, we all know what needs to be fixed it just some people focus on the water they have and some focus on the water that isnt there....
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