Quote:
Originally Posted by Borsch
Why no SSAO? SSAO is used to create illusion of 3d depth on all objects.
Also you dont need to guess your FPS, press shift+tab and type " fps SHOW START " and you'll get ingame fps counter.
|
SSAO only adds a bit of shadow based on already rendered depth position of pixels. It´s a post-process aplied over the already rendered image. Nothing releated with the clouds or that can be used to render clouds.