Quote:
Originally Posted by hegykc
And "if it's harder than it's more of a sim" is always, always correct.
Just compare Il-2 to COD, FC3 A-10 to DCS A-10, and any racing flying game to a simulator. If it's harder it really is more of a sim, period.
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Careful there, son. Depends on how you define "harder". Speaking of racing sims, GPL for example was hard to drive in low speed corners, harder then real racing cars even on bias-ply tyres, because of serious imperfections of early version of digital Pacejka tyre model. You had to apply unrealistic driving techniques to get really fast, things you wouldn't have to do in a real car. After many years, modders managed to fix this problem to some extent, but it was a classic example of "harder" being less of a sim really.
I agree on flight sims mentioned above though.