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  #207  
Old 10-13-2012, 04:28 PM
Insuber Insuber is offline
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Join Date: Oct 2007
Location: Paris - France
Posts: 1,406
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Quote:
Originally Posted by Nephris View Post
Since the past both RC patches i got the following glitch



Anyone else with that irritations?
Cache got already deleted.
This rectangle follows me all over the map, awhile my plane is the center.
Switching to another AI unit, keeps the rectangle on my default plane, means it follows the initial plane i spawned in.



My System:
I7 920 @3,99Ghz
Win7 64
8Gb Ram
HD6970 Catalyst 11.11


Code:
[core]
RandSeed = 0
TexQual=2
TexFlags.PolygonStipple=0
Shadows=1
SpecularLight=2
DiffuseLight=2
DynamicalLights=1
MeshDetail=2
LandShading=2
LandDetails=1
Sky=3
Forest=2
VisibilityDistance=3
LandGeom=2
DrawCollisions=1
Water=-1
Effects=2
EffFlags.Light=1
EffFlags.SpriteRender=0
Grass=3
CordEffect=1
UseFog=0
UseLandCube=1
UseLandConnectedObject=1
LinearObjectManager=1
Roads=1
Sun=1
Clouds=1
EffFlags.LightSpritesProj=1
ShadowMapSize=5
TexFlags.AsyncLoad=1
TexFlags.ShowTexture=0
SimpleMesh.SWTransform=0
SimpleMesh.QuadTreeClip=1
SimpleMesh.InstancingHW=1
EffFlags.LightContextSprites=1
CloudsFlags.Detailed=1
TexFlags.CreateHDR=1
Decals=2
EffFlags.SWLight=0
TexFlags.CockpitOnePass=0
MegaTexture=0
TexFlags.Reflection=0
RenderTargetQual=3
MSAA=2
MeshStatics=2
MeshStaticsDetail=3
SimpleMesh.QTNoCompose=0
MeshFirstLod=0
MeshShowLod=0
SpawnHumans=1
TexFlags.SSAO=0
TexFlags.VSync=1

I have an nvidia and have these tiles with white lines too, but I didn't check with the latest patches.
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