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Old 10-11-2012, 09:03 AM
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Robo. Robo. is offline
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Quote:
Originally Posted by CaptainDoggles View Post
Well, given that we're currently on a beta patch, I think it would be best to wait for the final "release" version, to see if 1C fixes the broken flight models. With so much in flux it'd be a waste of effort if any testing will be thrown out in 3 months.
This is a very good point. Many things have changed (ever so slightly) in the recent beta patches, e.g. blackout modelling or Bf 109 slats behaviour. I am certain that there will be more changes in the final release.

Quote:
Originally Posted by CaptainDoggles View Post
As for the specific numbers you mention: I'd be hard pressed to pin down an exact number for the Spitfire's sustained turn rate advantage (but I agree that it exists in some small amount).
Josf mentions 25% advantage, but he did not mention how exactly he measured that. I also believe it exists (and rightly so) but I have to add that it very much depends on the pilot's skill (also quite rightly so).

Corner speed seems about right to me, but I would check with someone like LittleD who flies the 109 religiously. I myself have not been in-game very much lately, since the news that CLOD would likely not be fixed came down.

Quote:
Originally Posted by CaptainDoggles View Post
I agree that these things should be quantified (...)
I agree but I find even easier and more basic side of this sim difficult to measure. If you look at the FM tests (by IvanK, klem, Snapper, Felipe etc etc) there was always major issue with methodics - it is impossible to re-calculate the results for normal day, IAS vs TAS conversion is extremely difficult, the gauges are off.

As for Energy Maneuverability quantification - it should be measured if Josf prefers it that way but in that case I suggest he simply does it. I am not sure where is he going with the lengthy posts of his, asking trivial questions from one side.

Quote:
Originally Posted by CaptainDoggles View Post
In my experience, the problem is that people see a phrase like "Angles tactics are viable if your opponent is the Energy Fighter" and they think that that equates to flying circles on the deck, and allowing your opponent to have the initial advantage in every encounter.
I agree, but this has nothing to do with Josf's initial posts. I believe (and I am aware of the theory of aireal combat) that these are rough guidlines anyway, some basic boundaries and principles. In real combat encounter there is too many variables to be considered and it is impossible to quantify all of them. Biggest variable is the pilot's skill. As for angles fighter vs. energy fighter, I enjoy being the energy fighter flying the RAF planes. That would certainly not fit into Josf's theories.

Also, I offered many answers and I made several suggestions but Josf ignored them completely. I don't know why.
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