I agree with some of your assessment, but Maddox Games did just fine developing the original series, with a working game engine. The problem with this development is the unfinished game engine which they are trying to fix and finish which exacerbates every other problem with the sims content and features. If the development could have waited until the game engine was working before release we would never have seen such a clusterfk. There would still have been problems, but certainly not to the extent we have witnessed. Hopefully most of the glaring issues will be addressed by the Sequels release and they can continue developing theaters without it being a Keystones Cops Fire Drill.
P.S. for those that suggest that it isn't the same development team, you would be mostly wrong, as much of the same development team is still intact.
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