Quote:
Originally Posted by Icebear
Sim(ulation) or MMO (Massively Multiplayer Online Game)? These are two completely different pair of shoes as they address two completely different range of customers. If I got Luther right his new cash cow or "sequel" will be a MMO with complex engine management. So neither fish nor fowl and too late as the competition already entered the market!
Good luck ladies !
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They may be two completely different pair of shoes, but they can be done with basicly the same game engine, and add another source of revenue. It remains to be seen what direction the development will head. It could go only the Sequel route, only the MMO route, or both. Both would be better for revenue, but I'm not sure how difficult it would be to support both, even though they use almost exactly the same content, other than an MMO might not require extensive AI, and AI command software.