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Old 09-14-2012, 03:27 PM
adonys adonys is offline
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Join Date: Apr 2010
Posts: 850
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Hello Luthier,

Welcome back and duck the machine gun fire!

Here's my ammo worth..
1) what exactly is the awesome feature never done in a flight sim before you told us about at some point?
2) what is, or when can we expect to hear the June/July announcement?
3) as you mentioned the milestones, can you tell us when is the deadline you have agreed for releasing the sequel (BoM) in the contract you already have with 1C, please? I'm sure you mus know the date..
4) when can we expect the final CoD patch, please?

5) will the radio comms be fully completed and working in the CoD patch? or at the sequel's launch?
6) will the most urgent AI bugs:
- AI not following your radio comm commands
- AI not following you as a flight leader
- AI not considering you a part of their flight
- AI flying straight into terrain
- AI landing procedures
- AI waiting for player warm up (even if they don't have player's CEM, they can be forced to wait for a few mins before starting up)
bugs be fixed for the CoD patch or sequel (which bugs in which patch/release)?

7) was sighting ghosts bug fixed and will the fix be included into the CoD patch/BoM sequel?
8.) was the netcode looked for, and bugs like flying ships or warping planes fixed for the CoD patch?
9) when can we expect to receive a dedicated server?
10) when can we get a MP addon example, to show us the proper way to do it)?

11) will we get own airframe hit visual and sound effects added/bug fixed for the CoD patch/BoM sequel (and in which)?
12) will model LOD/dots transition be fixed for the CoD patch/BoM sequel (and in which)?
13) will model LODS range (like terrain targets not visible even if in a proper distance, and warping out from dot to a big model - ships, buildings and facilities - things which are practically destroying bombing and recon missions) be fixed for the CoD patch/BoM sequel (and in which)?
14) will the aircraft loads GUI be fixed for the CoD patch/BoM sequel (and in which)?

15) will working clouds/rain (at least a basic, static, decent weather system) be available back for the CoD patch/BoM sequel (and in which)?
16) will buildings loading popups/small buildings rendering range even on max settings be fixed for the CoD patch/BoM sequel (and in which)?
17) will flickering shadows be fixed for for the CoD patch/BoM sequel (and in which)?
18.) why can not the trees be made darker, as they should, by a simple texture modification?
19) what features were removed from the current engine (due to optimization reasons)? will they be added back into it, and when, please?

and the best for the end..

20) as the most of IL2CoD customers are single players, and they are still the ones not able to really play this at all, can we receive and AI SDK, so that we can work on fixing/improving/adding AI routines/behavior by ourselves (and thus freeing you to concentrate on other development areas), please? just look at the great job budeye did for VoW BoB2 and please consider it..

thank you,
dan antonescu

Last edited by adonys; 09-14-2012 at 03:43 PM.