I think proton45 is right. I remember such a statement on the SimHQ-Forums or was it on the UBI-techie-forums?
IIRC there was also a statement, that those interfaces will be extended for SoW, but always with the sidenote that it was not clear how that will turn out in the final game, as some of the information (e.g. a G-gauge) could be an advantage in multiplayer.
Considering the long lifespan of the game planned and the partial open-source-structure, I'm sure Oleg will support pit-builders more than with IL2.
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