Hey Les, thanks a lot for all these great color schemes, however I'm running into a problem and I'm hoping you or someone on the forum can help me out.
Personally I do not like FXAA and I really just want the tonemap function from the injector. I originally just commented out the AA option in the settings.h file and it was working last night. However, all of a sudden if I don't have the AA active, CloD won't boot and just crashes. Removing and putting back the injector doesn't fix it, but I do at least get an error in the log file.
redirecting CreateDXGIFactory
redirecting IDXGIFactory->CreateSwapChain
D3DX10CompileFromFile failed
injFX_Shaders\Tonemap.h(21,

: warning X3206: implicit truncation of vector type
d:\games\steam\steamapps\common\il-2 sturmovik cliffs of dover\shader.hlsl(75,37): error X3004: undeclared identifier 'lumaSampler'
Does anyone have a better understanding of the injector and possibly know what needs to be changed? I have no idea why it was working before and now refuses to work, but I'd really love to get these much more pleasing tonemaps into CloD.
Thanks!