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Originally Posted by tintifaxl
How do you fill up the empty planes with AI? Say the mission sports 16 fighters and 8 bombers. You don't know if 10 or 16 squad members will join the flight.
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Our missions are not set up that way....even when we used IL-2:1946...we do not use AI planes within our main flight....though friendly AI planes are used in separate flights of their own.
For CloD, we spawn in just like a Dogfight server. I am no FMB expert, but I believe that our home airstrip is entered as a "base," as opposed to individual planes. There are no friendly AI at our home base. We do interact with friendly AI, there may be a flight of AI bombers that we meet up with at some designated location given within our pre-flight briefing room. Or AI fighters as additional support.
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It was always man's advantage to adapt to new environments and strive for perfection in them.
Regretfully it is much easier to lament the loss of ones well known environment, even if it wasn't perfect also.
Just a thought.
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As Robtek mentioned, it is just a matter of coping with what we have and creating creative solutions to make it work.
RE: AI - our mission makers have had a lot of success tweaking the AI settings (not mod, but using different combinations within the FMB AI slider bar settings). While the AI is not up to modded (or even non-modded) 1946 standards, they give us quite a good fight now. I even had an enemy fighter chase me back to base in France from across the channel....several months ago that was unheard of, LOL!