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Originally Posted by VO101_Tom
Basically you right, but I'm sure, you cannot trim the plane as fast and accurate like in RL. When i fly with bombers, it is difficult to set the level flight. I trim the plane, and look whether moving or not. If so, I trim again, and look again, and so on. Disturbing that I don't feel the movement of the plane, or the stick forces.
And the trimm is not required such a precise handing, like the stick when you flying on the edge.
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You can trim the plane reasonable well in these games. It is not the same as actually triming an aircraft but is a very reasonable facsimile.
I am sure a reasonable facsimile of the Spitfire instability can be implemented allowing the aircraft FM's to have their historical performance numbers while maintaining status as equal dogfighters.
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Can I ask you to point out which are unique to a Spitfire.
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Glider,
Airplanes all have unique flying qualities and the Spitfire is no different.
One of the defining characteristics of the early mark Spitfire is the longitudinal instabilty.
Modeling an aircraft with the speed, climb, and turn performance of a Spitfire and stable would be overmodeled and not historically correct.