I also saw game preview you posted link for, and it looks interesting for something made by fans and not professional game studio. I really hope it will see light of day soon

As for your `sitting on mountain of gold` reference (83.578 gold), i must disagree. After WoW first earning 1 billion dollars from armies of players, every other game earns but a shadow of their profit. I said it before, and i`ll say it again even HoMM3 had some kind of multiplayer (HotSeat) for ppl to enjoy competing among themselves (AI just dont give same satisfaction as defeating your friends and then doing a little victory dance just for them
In this time, game without any kind of interaction with other players online simply cant have huge earnings/and player base. I admit there allot of fans of this kind of games, but comparing it to WoW/EVE/AION etc... players base of 10+ million, we of tactical RPG just cant compare. On other hand they have armies of players, and every army needs commander and that is OUR role

Those mindless peons will bow to our leadership, and die for our amusement , muahahahahah
Better editor would be great asset for many modders that created very interesting mod in previous game. I wont mention my favourite, just 1 that got something new in game instead changed mechaninc/skills/items all done in text files : Red sands. They gave us new island and lots of other stuff, but considering how bugged editor for KB-CW is , this was great feat and i congratulate them on effort.
About War3-DotA i agree, from simple map for relatively old game, whole new genre gets created. But at same time i must weep to lots of today players for ignorance and their thought of HoN, or LoL being first (both good games) but simple Google search inform us who begun whole MOBA genre and they still wont admit being wrong (that`s why i said army of mindless peons earlier, no mind only their own thoughts are important - and therefore true