View Single Post
  #276  
Old 08-24-2012, 01:07 PM
VO101_Tom's Avatar
VO101_Tom VO101_Tom is offline
Approved Member
 
Join Date: Jul 2010
Location: Budapest, Hungary
Posts: 799
Default

Quote:
Originally Posted by ATAG_Snapper View Post
I thought the overspeeding prop after an engine cut was already modelled in this sim. Seems I have to quickly reduce throttle or the revs quickly climb above 3500+ when the engine restarts. Am I wrong on this?
What is the rev tolerance? It is very strict in the 109. At the moment the engine rev reach the 3000 rpm, the engine immediately starts to shake, and start losing the power (and it will stop some time later, but it depends the throttle). This is absolutely correct, this is in the operating instructions ("if the engine reach the 3000 rpm, if the plane landed, the engine have to replace, and inspected for damage").

For example, if the Merlin XII can survive the 3600 rpm longer than 20 seconds (or the 3600+ any seconds) in dive, then it should be fixed (of course, the various throttle/boost may reduce these limits).
__________________
| AFBs of CloD 2[/URL] |www.pumaszallas.hu

i7 7700K 4.8GHz, 32GB Ram 3GHz, MSI GTX 1070 8GB, 27' 1920x1080, W10/64, TrackIR 4Pro, G940
Cliffs of Dover Bugtracker site: share and vote issues here

Last edited by VO101_Tom; 08-24-2012 at 01:10 PM.