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Old 08-12-2012, 07:38 AM
FS~Phat FS~Phat is offline
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Quote:
Originally Posted by ramstein View Post
i don't want to be booted, but the engines are garbage above 16,000 feet.. it's like the the developers purposely thought of screwing the Brit planes at high altitude (I can't believe it actually slipped by, and they said ooops !,, too lame, for us to believe..)... as soon as they stop screwing up the Brit planes, they really should post the patch as official... on Steam... stop screwing the pooch, stop the excuses,,, finish the last few remaining show stoppers,, then move on to BOM. I would never consider any type of expansion, with a flight sim that has a core model set that is totally fraked up...

IMHO

You guys that are making COD could accomplish so much if you tried..... but it seems you are sabotaging your own work...
The devs have acknowledged that MOST aircraft do not have correct performance above about 21k feet. This is a limitation of the current atmospheric model. I have noticed too that above about 17k feet they feel a bit sluggish.

I'll see if I can find the post for you.

Here you go.. this was from the last Alpha DX10 patch notes. As you can see its a known limitation of the current atmospheric model that requires a major rewrite, which may appear with the sequel at some point.
Quote:
Originally Posted by BlackSix View Post

We've performed a tremendous amount of work testing and improving flight models in the game, as well as improving various aircraft engines. We used actual pilot's notes and flight testing data during the process (thank you Sean!). Unfortunately some deeply-set limitations in the engine code do not allow us to minimize the margin of error at altitudes about 7 km (21,000 ft) where most aircraft begin to perform worse than their real-life counterparts. Fixing this requires more extensive code rework and will therefore only appear with the upcoming sequel. However at lower altitudes most flyables will perform much closer to real life. We also have to note that some aircraft, most notably Spitfire Mk.II, had better performance than the real thing. Others, especially their engines, had reduced performance. We've addressed these serious issues and made our planes fly much closer to the real thing.

Last edited by FS~Phat; 08-12-2012 at 07:52 AM.
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