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Old 08-11-2012, 10:42 PM
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JG52Krupi JG52Krupi is offline
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Quote:
Originally Posted by andrea78 View Post
mmm... now the reason for the 2006-like graphics of ClOD seems to be the map dimension...

but... we really need a so huge map? I do not think so, at least at this stage of sim development. Actually it is impossible to simulate a BoB day of battle, with tens of bomber and fighter, artillery etc. I can accept a bit outdated graphic if (IF) the scenario is realistic and playable (do you know BoBII: Wings of Victory?) but if I have to play with 15-20 aircarft, a handful of ground units and old graphic...

IMHO it is better the use of smaller maps with 2012 effects/filters. In the next years, when the PC's resource will be better used, a huge map will be welcome .
Quote:
Originally Posted by icarus View Post
+1000

LOL "the maps are bigger" excuses everything wrong with CoD.
Hmmm nice to know that you are both fighter jocks and don't care about bombers and objectives... If you want a quake war find another game.

Yeah 2012 blur filters will make everything awesome LOL how incredibly pathetic...
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Quote:
Originally Posted by SiThSpAwN View Post
Its a glass half full/half empty scenario, we all know the problems, we all know what needs to be fixed it just some people focus on the water they have and some focus on the water that isnt there....
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