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Old 08-07-2012, 02:36 PM
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Marmusman Marmusman is offline
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Quote:
Originally Posted by Stublerone View Post
Sounds quite good to me, but I, as a fighter pilot, would like to ask for your opinion about that visibilty or better say draw distances. Is it okay? I mean: 4k is not a real big height for level bombing, or is it? I remember, that we bombed from 7k to 9k in il2. So, how is vdrawing distance compared to il2 1946? 4 km is not enough on a pc sim to really simulate the visibility distance of real life. The game should always draw several kilometers more than in real life to have nearly the same viewing abilities as in real life.

4km is not enough, or am I wrong. I remember that discussion of some good pilots years ago with il2 1946. We need about at least 10 to 15 km to simulate, what eyes can see (mostly peripher or instinctively ) in a real plane as monitors are not giving u the same as in real life.

Just ask for opinions and answers. Levelbombin at a sunny day on 4 or 5 km sounds strange and very dangerous to me as this is in the normal height range of fighter pilots.
For bombing in Il-2:1946, the draw distance and target acquisition were always an issue. Luckily, there were "target items" placed using FMB (usually trucks or ships) that would appear as an odd dot or strange "mirage" in the bombsite from far away, so you always had a guide for locating targets. The good mission builders would always add one of these indicators within the target area, even if the item was not the main intended target.

I have not had enough time at high altitude in a bomber to see if the same applies in CloD. Though I seem to recall seeing odd "mirages" at target areas when flying a Bf-109 at high altitude.
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