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  #36  
Old 08-04-2012, 02:21 PM
Blackdog_kt Blackdog_kt is offline
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Join Date: Jan 2008
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Quote:
Originally Posted by 28_Condor View Post
The game runs very smoothly now, but a take a shot of a (old?) bug:

This is an online bug. The patch didn't contain any fixes for netcode and that's why we still see this.

Quote:
Originally Posted by Redroach View Post
Ahh, the good ol' power chord! Used to great effect by Angus Young!

Besides that, I have the feeling that the Prop pitch automatic on the Me-109 E-4/b (not E-4 B) seems to be somewhat broken. When climbing to medium altitudes (5000m in my case) the PP-A gets stuck at 8:30, making reaching even that altitude and staying there somewhat hard and 'fishy'...
I think i already answered this in another thread. Maybe i even answered you specifically but i'm doing my daily walk around the forums trying to answer everything, so apologies if i'm repeating myself

I saw once how to start a real 109 and they were always using manual pitch at 12:00 (full fine), even on G models. Now, i don't know if what you describe is a realistic limitation of the auto-pitch system or a bug, but you can fix it by doing what the real pilots did.

Just disengage auto-pitch, go to 12:00 pitch and take off that way. Once you hit 2500 RPM (the red triangle marker on the tachometer), you can switch on your auto-pitch and it will work fine from that point on.

I think you can also do the same thing in mid-air, in case you are doing QMB airspawn missions or you forgot to do it during takeoff.. Just go to manual pitch, full fine pitch (watch your throttle and pull it back, because at full fine you can over-rev if you are already flying above take-off speeds), wait until 2500 RPM and go to automatic again.