
08-04-2012, 09:22 AM
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Approved Member
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Join Date: Feb 2008
Posts: 1,552
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Quote:
Still the "pro Spitfire faction" is trying to push the dispute to a black and white scenario and concentrate to steer the thread to sections where they believe to have valid counter-documentation.
The truth is always grey!
Undisputed should still be the sensitivity and lightness of the longitudal control of the Spitfire.
Also proven is the fact that the longitudal control isn't stable, as it increases the g-load without further pilot input.
Those things should be implemented in game.
If now a player pulls his joystick all the way back in a cruise speed turn, the plane should react accordingly as the resulting g-forces would be way above the structural limits.
The player should be forced to use a small input to initialisize the turn and the to almost neutralize the controls to hold that turn, as the pilots had to to in RL.
In a tightening turn there should be signals (i.e. vibrations) to indicate the beginning of the pre stall buffet, followed by shaking and the loss of energy and increasing turn radius when the turn is further tightened and the buffet is fully entered.
Further tighteneing the turn should lead to a flick-roll.
The disharmony between ailerons and elevators should also be there.
Imo that is a summary that should please any rational view on this thread.
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Good Summary
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