Quote:
Originally Posted by zapatista
the one aspect that blame can be correctly given to luthiers team, even if we know that they have limited resources and people, is that there isnt some hierarchy in priority bug fixes being addressed that deal with gameplay bugs that can be relatively easily fixed (and which would significantly reduce the volume of complaints), eg the "lack of COOP" issue, AI team commands, some specific control/instrument issues in some planes, lack of AI ground activity at airfields, allow some basic campaign function offline/online etc..
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It would seem getting the graphics engine to work correctly to be at the top of the list (hierachy), for all future movements forward, it appears, would depend on that... and it appears it is at the top of the list (with a few little things along the way

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not much point in a co-op, if the graphics don't work eh?
not much point in effective AI, in the air or on the ground, if the graphics don't work properly, eh?
not much point in moving forward, if the graphics isn't working properly, eh?
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