Quote:
Originally Posted by Bewolf
Anyways, this is a quantum leap in regards to Multiplayer.
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This. It's just awesome! The sheer amount of available missions/tasks is quite a chunk to swallow for first-timers. But this is no critique at all - it
should be that way! And I'm especially looking forward to the 'double sided scoring' feature - this should increase the incentive to actually defend something!
Maybe you (hc_wolf), or one of your mates who is familiar with the missions should write a comprehensive "manual" (A manual for online missions! Amazing!

) when there's some time and motivation left! And if you want to hold some super-secret missions back for players to discover, you could restrict information on these to a subtle hint or so

Oh, and I can't wait until the netcode is improved (some 2-3 years from now

), so that you are able to bring some immersion stuff into the map/mission complex! Now I saw why you have restricted yourself in that department... the longer loading times don't bother me too much, but they could throw off some new players.
@Blackdog, regarding Lotfe bugs:
Perhaps you should do it like Andy Dufresne did: Write a letter/email/PN to the devs every day! It only took him 6 years!