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Old 07-22-2012, 02:34 PM
Upthair Upthair is offline
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Quote:
Originally Posted by EJGr.Ost_Caspar View Post
This is not part of 6DoF, its the simulation of the real eye position and is, what you really would see in real life.
I said so.
Quote:
With 6DoF implemented, this is, of course, correct, since the position of the 'eye' changes when the head is rotated.

Quote:
Originally Posted by EJGr.Ost_Caspar View Post
To compensate you will have to lean left (in your pic) a bit, which is easy with 6DoF now.
To do it by means of the keys and with decent precision, in the heat of an air combat, is unfortunately not practical.

Last edited by Upthair; 07-22-2012 at 02:46 PM.
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