Quote:
Originally Posted by 6S.Manu
Robo, you know I don't fly CloD so I really don't care about ingame performance (until a more realistic combar environment wuold be implemented by the devs).
Anyway I've found the info in this thread really interesting: we already know many of the historical issues of the german/japanese aircrafts (btw I would like the devs to implement the 109's takeoff/landing issues) and usually they are already in the game (at least in IL2, even if sometimes in a bad way).
Now what about the Spitfire? The only defects known by me were the negative G engine cut and the "worser weapon platform compared to Hurricane and Tempest" characteristic (but this does not tell us anything). When all we listen is "it's easy to fly", "it's like a ballerina", "the elliptical wings" ect it's nice to know that they got some more issues: for example I did'nt know of the oversensible elevator control that, imo, is a serious issue when the plane has to be flown at her limits... something that in IL2 we do a lot, but in RL usually it was not really required (so "it was easy to fly").
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Hi Manu, no worries, I know you don't fly too often and I understand why is that. I value your opinion because from 1946 I know you're experienced pilot.
I am all for it - I mentioned several major FM flaws in this sim and I stated all planes are too easy to fly at this moment, I agreed with Doggles when he said we need less generic behaviour and handling characteristics. I also said that with this particular issue (I am all for it, I will adapt easily) it's more complex than that - structural G limits and atmosphere are not modelled sufficiently for it to have desired effect.
I also find this thread very interesting and I am glad to read throught the posted documents.