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Old 07-08-2012, 10:18 PM
rjb1fgc rjb1fgc is offline
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Join Date: Mar 2008
Location: Iowa, USA
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Well, from the last post JG52Uther's "Sticky" above :
"Originally Posted by BlackSi
Probably still have to clarify a few things about the standard geymdeve in general:
1) The publishers do not like to spend money on "poslereliznoe" service problem projects. If the game fails, it is much cheaper than all instantly shut down and disband the team.
2) release of patches for the troubled project, which means the contents of the command is usually only possible through the advance allocation of money for new development. In fact, correcting the previous project "eaten through" money allocated to the next. There is next - it means there will be no patches for the previous one, bye.

Given the above, the decision to finish the first full release of the past usually means instant death.

Also, all of the above applies to the gaming industry in general and do not necessarily reflect the situation within 1C. "

Hopefully, they'll use the same "game engine" in the sequel and that corrections made to IT will have to apply to CoD also. But, given that we're talking "investors and publishers" here ...

Last edited by rjb1fgc; 07-08-2012 at 10:25 PM.