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Old 07-06-2012, 12:48 AM
IvanK IvanK is offline
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Join Date: Oct 2007
Location: Australia
Posts: 886
Default The "Rudder issue" in the new Beta

Just got to fly the new Beta (been away working since the patch came out away from PC). WRT the "BF109" rudder issue I think rudder behaviour has been changed across ALL types (certainly fighters). The change is both good and bad. The comments below are fairly generic.

Previously any even minor rudder input resulted in almost immediate secondary effects of yaw (roll) ocurring. This was unrealistic. The Secondary effect of yaw is generally a progressive thing requiring significant rudder application (then yaw) for it to start manifesting itself. Typically in most straight wing types a smooth application of perhaps 1/3 to half rudder is required before the roll becomes noticeable. In the current Beta patch this is what I am seeing ... about 1/3rd rudder pedal deflection before I see any secondary effect. However I am not seeing anywhere near enough yaw during the rudder application. This results in the aircraft seemingly not responding yaw wise to the first 1/3rd of rudder application. The first real motion you see as the pilot is the "secondary effect" i.e the roll then yaw starts to come in.

What I should be seeing with smooth progressive rudder application is the Yaw coming on, Then at about 1/3rd to 1/2 rudder pedal application a progressive roll developing. You need to establish the yaw rate to get the secondary effect happening. Of course individual pedal sense settings and speed will alter exactly when this all takes place on your system. Speed and power settings will also affect this.

So in summary imo the later point at which the roll component occurs is an improvement. The lack of significant yaw in the first 1/3rd to 1/2 rudder application could be tweeked a bit.

How to fix imo:
Get the Yaw rate going commensurate with rudder application.... like it used to be. Delay the secondary effect (roll) similar to what we have now .... i.e. keep the the secondary affect (roll) to a similar onset point as it now is, with the Roll rate being proportional to the Yaw rate. This will then provide a more a natural and realistic response

Having said that I think its better than what we had previously.

Last edited by IvanK; 07-08-2012 at 11:37 AM.
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