To everybody who thinks charging for extra content for flightsim is wrong/stupid, do you really think making a high fidelity stand alone combat flight game is financially viable these days? You do know why 1c have chosen the free-to-play path for the il-2 series right? It has to be PROFITABLE. Making games is not charity especially not when they are low-profile obscure combat flight games like Clod or RoF. You're living on planet 80's/90's if you think the current model of business 1c/MG have for il-2 is going to be successful. Kudos to 777 for charging for stuff they are creating to make a living, kudos to them and all other small indie studios who choose the same business model. They are not millionaires swimming around in money, they are trying to make a living on their hobby/passion.
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