Quote:
Originally Posted by skarden
How many times does the division of labor for a software development company have to be explained before it sinks into peoples heads, it has been explained at least a dozen bloody times and people still pull the "oh I can't believe that their working on BOM when COD is........blah blah blah"
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Yeah...we get the division of labor thing. 3d modelers being different than people that work on code. I would say that BOM is the reason we won't see any more planes for COD or any type of real campaign system, because these people have been working on BOM for quite awhile now, while COD has not been fleshed out into a real BOB sim. Oh....almost forgot....blah blah blah.