okay, now that I've got the basics sorted out (the first hit is not too far away

), I've got a few more questions, which may not necessarily be Blen-specific, but I'll ask them here anyway:
a)for the level-bombers: Do you have any recipe on how to keep the blen straight and level while glancing through the bombsight? I understand the historical Blen doesn't have anything of a stabilizing device, because it's always manned by multiple persons - that's mostly not the case in CoD, however. So, a level stabilizer would be nice - otherwise, I've found it quite hard to level-bomb per se, let alone getting anything done with your bomb at all, other than an emergency drop when you've taken a (minor) flak hit....
b)Does anyone know how to operate the turret? I've set all keys in the options and I mostly want it to have a look around in some situations - but I've not been successful yet, irrespective of the gun being in travel position or not. Do I have to deactivate the nice KI guy who shoots at bandits for me somehow?
(Long ago, I've read that the Turret is non-working on the ground, to have a simple simulation of the turret's need of engine power to operate; however, I tried it in mid-air, of course)
c)I've been playing online exclusively and 100% on ATAG, lately. The lack of an outward-sight is quite nerve-wracking when being hit, as it is surely harder in CoD to assess damage with given means than it was in reality; however, that's okay, that's the server setting. The problem I've got, as an user of TIR 4, is that, when ejecting, I'm confined to a single view - I can't look around at all, especially not by Headtracking. The only thing remaining is zoom - is that intended behaviour?
d)When landing at my home airfield after a mission on ATAG, I tried to taxi back to the starting point - but after, say, 2 minutes on the ground, my plane was "stolen" (disappearance, despawned etc.) from underneath myself and I sat there, confined in sight like under c). This may be intended by the server, but for what purpose? To prevent overcrowding? To simulate re-fueling, re-arming?
Thanx so far!