Not going anywhere, I've been hanging out in the FMB forum and learning some C#. I converted my AI Tweak a bit (it works better now) and integrated it into 41Sqn_Banks' awesome IL2DCE campaign generator (not ready for release yet though) and am doing a few tweaks to the code for SP (only) play.
So far I have a rough 4-phase semi-dynamic campaign with improved AI in the works. I am hoping to be done in 2 mos. or so
There just isn't much to talk about at the moment, but I think most of us are still here... Oh, I am also testing out a really nice static campaign (not mine) that should be available soon.