Quote:
Originally Posted by Buchon
I guess that the task finished is this :
If so ...
Does this mean that the hick-ups caused by the grass and trees are fixed ?
Did they tested this performance fixes with a internal build ?
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those are caused by calls to non native library's (C++) which cause interop which causes ...stutters, the only way i know to fix that is to rewrite all the C++ libs to in .NET.