I'm just another end-user here, I don't know enough about how 'injectFxaa' or Cliffs Of Dover works to offer tech-support.
The only times the injectFxx files have caused my particular game setup to crash has been when I accidentally saved the 'injFX_Settings' .H File as a .txt file and when I used one of the Sepia effect colours that wasn't recognised.
I was under the impression though that all previous versions of the game prior to the latest beta patch ran in DirectX9, regardless of whether a persons graphic card was capable of running in DirectX10. I'm sure that's the reason that was given for why we're still not seeing better water/beach/river effects for example (as the devs were waiting to switch fully to DirectX10 before implementing them).
Edit (26/5/12) - Just for the record, and to keep from spreading misinformation, the developers spokesperson, BlackSix, just mentioned in another thread that WindowsXP, and therefore DirectX9 (which is the highest version of DirectX WindowsXP can run) will continue to be supported. So my recollections above, that the game will eventually be DirectX10 (or higher) only, aren't accurate.
Last edited by Les; 05-26-2012 at 07:03 PM.
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