The leveling system was suppose to reward players who used the same units but as it stands it makes no difference as the enemies are always roughly the same level as you. I had one unit that was a higher level than the others because it was fast so gained more exp and when I switched it out the enemies levels dropped, so the current level system greatly weakens slower or non attacking units.
Last edited by liveshiptrader; 05-23-2012 at 02:08 PM.
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