Hello ppl 
Holy crap, this took me long time to finish.
After some time i try again red sands, and started playing with some files (mainly pet dragon, to fix description with more lvls i added , and some new items i made), but in latest patch 1.6.1 i found some weird things :
1) red_sands\atoms\dark.lua summoned undead unit, have 50% bonus attack in night and dungeon like all undead units, but also have 2900% defense bonus for i have no idea why ?
Code:
2 {
logbits=dungeon
daytime=8
defense=2900%
attack=50%
}
2) evilgenius.atom is missing poison% for acid cannon attack, i think since he have same attack as alchemist, at least should have same posion%.
3) familiar_beh.atom i added lizard undead units in dead raiser skill, since they have same bonuses like other undead units, why not add them for revive skill of Asmadeo. Who want copy attached file in his game, i only changed deadraiser skill, rest of file is same as in 1.6.1 patch for red sands mod.
4) all lizard undead units missing +1moral cemetery bonuses in .atom files.
5) maelstrom.atom typo in headhunter part - orgre_chieftain
6) ogre.atom typo in feature string - orns_commander_hint . In localization\eng\other\eng_units_features.lng Ogre have orcs_commander_header/hint strings, and in ogre.atom it`s orks_commander, this is why it`s moral bonus to orcs and goblins isn`t working in battles. Fix it so in both files ogre have same strings for this talent.
7) companion.txt in agraves new undead unit driad missing for attack bonus
8 ) spells.txt i fixed necromancy and added new lizardead race in it, who want copy in their game file
Code:
// Çîâ Íĺęđîěŕíňŕ
spell_necromancy {
category=s
icon=s_overtime_bless.png
profit=4
price=9000
button_image=book_scroll_necromancy.png
image=book_spell_necromancy.png
label=SN_necromancy
hint_config=object_spell
school=3
hint=spell_necromancy_hint
hint_header=spell_necromancy_header
attack=scripted
scripted {
always_hint=1
hint_gen_script=necromancy_hint
log_label=null
nfeatures=nonecro,golem,plant,demon,magic_immunitet,holy
script_attack=spell_necromancy_attack
script_calccells=calccells_all_corpse
attack_cursor=magicstick
}
params {
// ęňî čç ęîăî ďîäíčěŕĺňń˙
skeleton=,peasant,footman,priest,robber,robber2,barbarian,barbarian2,pirat,pirat2,witch_hunter,miner,dwarf,werewolf,druid,goblin2,orc,skeleton,glaskeleton,imp,imp2
archer=,satyr,elf,elf2,bowman,archer,fireskeleton,venskeleton,goblin,goblin_shaman,catapult,
spider_undead=,spider,spider_venom,spider_fire,spider_undead,gobot,gobot2,undead_gobot,devilfish,dragonfly_fire,dragonfly_lake,
zombie=,footman,footman2,priest,priest2,werewolf,druid,wolf,robber2,pirat,pirat2,witch_hunter,zombie,miner,dwarf,orc,gorguana,gorguana_council,gorguana_elder,gorguana_avenger,
zombie2=,footman,footman2,priest,priest2,werewolf,druid,wolf,robber2,pirat,pirat2,witch_hunter,zombie2,miner,dwarf,orc,
ghost=,peasant,bowman,footman,footman2,priest,knight,paladin,horseman,satyr,elf,elf2,werewolf,wolf,unicorn,unicorn2,miner,dwarf,miner2,cannoner,robber,robber2,barbarian,barbarian2,pirat,pirat2,witch_hunter,assassin,hyena,graywolf,snake,snake_green,snake_royal,snake_celestial,bear,bear2,bear_white,griffin,griffin2,griffin_cursed,orc,orc2,orc_hunter,orc_saboteur,gorguana,gorguana_council,gorguana_elder,gorguana_avenger,chosha,brontor,highterrant,undead_brontor,winged_shade,cerberus,demoness,demon,demon2,
ghost2=,peasant,bowman,footman,footman2,priest,knight,paladin,horseman,satyr,elf,elf2,werewolf,wolf,unicorn,unicorn2,miner,dwarf,miner2,cannoner,robber,robber2,barbarian,barbarian2,pirat,pirat2,witch_hunter,assassin,hyena,graywolf,snake,snake_green,snake_royal,snake_celestial,bear,bear2,bear_white,griffin,griffin2,griffin_cursed,orc,orc2,orc_hunter,orc_saboteur,gorguana,gorguana_council,gorguana_elder,gorguana_avenger,chosha,brontor,highterrant,undead_brontor,winged_shade,cerberus,demoness,demon,demon2,
vampire=,bowman,footman,footman2,priest,knight,paladin,horseman,satyr,elf,elf2,werewolf,miner,dwarf,miner2,cannoner,pirat2,witch_hunter,assassin,orc,orc2,orc_hunter,orc_saboteur,gorguana,gorguana_council,gorguana_elder,gorguana_avenger,vampire,bat,demoness,demon,demon2,
vampire2=,footman2,knight,paladin,horseman,elf2,werewolf,dwarf,miner2,cannoner,pirat2,witch_hunter,assassin,orc,orc2,orc_hunter,orc_saboteur,gorguana,gorguana_council,gorguana_elder,gorguana_avenger,vampire2,bat2,demoness,demon,demon2,
blackknight=,footman2,knight,paladin,horseman,elf2,werewolf,dwarf,miner2,cannoner,pirat2,witch_hunter,assassin,orc,orc2,orc_hunter,orc_saboteur,gorguana,gorguana_council,gorguana_elder,gorguana_avenger,blackknight,demoness,demon,demon2,
necromant=,priest2,archmage,firemage,druid,necromant,demonologist,gorguana2,
darkmage=,priest2,archmage,firemage,druid,darkmage,demonologist,gorguana2,
spiritist=,shaman_blood,shaman,spiritist,
evilgenius=,ingeneer,alchemist,evilgenius,
dread_eye=,gorgon,mistik,beholder,beholder2,dread_eye,
sinister=,gorgon,mistik,beholder,beholder2,sinister,
driad=,sprite,sprite_lake,sunny_sprite,dryad,driad,
bonedragon=,runemage,maelstrom,champion,ent2,giant,cyclop,titan,troll,harl,bonedragon,greendragon,blackdragon,reddragon,tirex,necrox,
sinister=,runemage,maelstrom,champion,ent2,giant,cyclop,titan,troll,harl,sinister,greendragon,blackdragon,reddragon,tirex,necrox,
undead_gobot=,spider,spider_venom,spider_fire,spider_undead,gobot,gobot2,undead_gobot,devilfish,dragonfly_fire,dragonfly_lake,
gorguana_avenger=,bowman,footman,footman2,priest,knight,paladin,horseman,satyr,elf,elf2,werewolf,miner,dwarf,miner2,cannoner,pirat2,witch_hunter,assassin,orc,orc2,orc_hunter,orc_saboteur,gorguana,gorguana_council,gorguana_elder,gorguana_avenger,vampire,bat,demoness,demon,demon2,
gorguana_spirit=,priest,priest2,archmage,firemage,druid,darkmage,necromant,demonologist,gorguana2,
undead_brontor=,wolf,unicorn,unicorn2,hyena,graywolf,snake_royal,snake_celestial,bear2,bear_white,griffin,griffin2,griffin_cursed,chosha,brontor,highterrant,undead_brontor,cerberus,
winged_shade=,wolf,unicorn,unicorn2,hyena,graywolf,snake_royal,snake_celestial,bear2,bear_white,griffin,griffin2,griffin_cursed,chosha,brontor,highterrant,winged_shade,cerberus,
bonedragon=,runemage,maelstrom,champion,ent2,giant,cyclop,titan,troll,harl,sinister,bonedragon,greendragon,blackdragon,reddragon,tirex,necrox,
power=500,1000,1500 // ńóěěŕđíűé őčňďîčíň
}
levels {
// level = mana_cost, crystals_cost to upgrade from previous level
1=10,5
2=22,10
3=35,20
}
}
Who want, save original spells.lua file and copy this over necromancy spell in it, if you got some problems return original file from copy location. I had no problems with it, but i started new game with this in spell mechanics already.
9) i attached some files i also changed to include lizardead race : in battle_akademy.lua i added their units for upgrading , engbakademy.lng also added lizardead , pet.atom and eng_pet.lng for those who want to play with pet dragon skills (save those files in scripts folder later) , familiar_beh.atom i included lizardead units for deadraiser skill who want to try.
On other note, any idea what to do with wisdom_skull , scroll_bag , shaman/inquisitor set bonus rewards, and wisdom skill now isnce in RSE mod all hero classes have 100 scroll slots in book from start ? I had some ideas what to change this items/skill, but not really interesting.
Any thoughts ppl ?
Last edited by Fatt_Shade; 05-22-2012 at 12:44 PM.
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