I have re-set textures to High and adjusted others and the mirrors are rendering but were not before using textures = 'high'.
It seems that the mirror rendering is affected by the combination of video options rather than just one particular setting.
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MP ATAG_EvangelusE
AMD A8 5600K Quad Core 3.6 Ghz - Win 7 64 - 8Gb Ram - GTX660ti 2Gb VRAM - FreeTrack - X52 - Asus 23' Monitor.
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