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Originally Posted by 41Sqn_Stormcrow
BTW did re-starting the game help with stuttering? For some it seems to help.
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Yep, is this strange bug reported ?
a second load helps with performance, I guess is a problem bound with resources not being loaded correctly the first time, is a easy track bug.
Overall the patch helps a lot, at mid/high altitude you can fly over cities without problems and engage combats, however at low altitude there still shuttering but I guess is because the grass a trees are not optimized yet, as is reported in the know issues.
I have the issue of the texture cache failing to draw higher-res textures on close-up objects, I have no high resolution textures in planes and on the ground at low altitude.
I guess the texture manager don't likes my 1GB card or maybe is just that it needs be tuned because, for example, when you are in cockpit view at 90 degree FOV you have low resolution instruments but if you do a zoom the high resolution textures shows.
I have no crashes to report so I think that for an Alpha stage there progress, smooth game play (mid/high altitude) and an increase in FPS.
I think that if the texture manager is tuned a bit and the mentioned optimization of the grass and trees is done then we´ll have a nice Beta stage patch to test, smooth game play at all levels and nice FPS.
Keep the good work team